#432 — the two-player comparison as pictures

Three ideas for what graph mode shows, all under the same toggle. Every figure on this page is real and computed: two centre backs out of your save, their latest attribute capture, put through RadarAxisDefinitions.Outfield exactly as the app does it — mean of the axis's attributes, one decimal. Nothing here is drawn to look good.

Stays put in both modes

already built

Attributes 2 compared

Metrics & statistics 2 compared

The contribution bars are how you pick the pair, and they are everyone else's standing — so they do not move when the toggle does. Green and red are already decided up here, and every picture below inherits them rather than choosing again. Your screen lists all eight; two here because two is all I have real data for.

A — radar beside the gap

closest to FM
Kukonki Ngwashi

Where the difference is

One bar per axis, leaning toward whoever it favours, length by the size of the gap. This is the thing a radar cannot say: two overlapping shapes tell you there is a difference, not which of them decides the comparison.

B — figures on the axes, gap underneath

radar leads
Kukonki 54.3 Ngwashi 51.0

Same data, more room. Each axis carries both figures with the winner marked, so the shape is a summary and the numbers are still readable — which is what you lose in FM's version.

C — no radar: a row per axis

the one FM cannot do

Attributes, axis by axis

Two dots on one scale, joined by the gap. A radar makes a shape you compare by eye; this makes the comparison the thing you read. It also scales past two players, where an overlay stops working — which matters for #433.

What else sits under it

SampleKukonkiNgwashi
Minutes——

The sample as a bar rather than a sentence. Neither of these two has played, which is exactly the case worth drawing: a rate over no football is absent (#414), and a picture must not imply otherwise.

Scatter cards

Headers attempted vs won %
Tackles vs interceptions

Straight from the chart definitions — fifteen metric charts already carry ShowInPlayerComparison and nothing reads it. Squad faint, the two bright.